
Logo developed in Illustrator and imported into 3Ds Max. Object was them modeled using extrusion modifier and rendered out using assets. Design was composited and touched-up using Photoshop and Filter Forge.

Logo developed in Illustrator and imported into 3Ds Max. Object was them modeled using extrusion modifier and rendered out using assets. Design was composited and touched-up using Photoshop and Filter Forge.